--Uploaded On https://youtube.com/AhmedMode --Published on https://ahmedmode.com --Credits goes to the devs! --Scripts Below: --Scripts local PlayList = {} for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v ~= game.Players.LocalPlayer then table.insert(PlayList,v.Name) end end local vu = game:GetService("VirtualUser") game:GetService("Players").LocalPlayer.Idled:connect(function() vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame) wait(1) vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame) end) local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))() local Window = OrionLib:MakeWindow({Name = "Xtrey10x hub - HEavens Arena", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"}) local Tab = Window:MakeTab({ Name = "Main", Icon = "rbxassetid://4483345998", PremiumOnly = false }) --Values _G.autoblock = true _G.autoE = true _G.autoQ = true _G.AutoPlayer = true _G.one = true _G.two = true _G.three = true _G.four = true _G.five = true _G.Evasion = true _G.hit = true --Functions function hit() while _G.hit == true do local args = { [1] = false } game:GetService("Players").LocalPlayer.click:FireServer(unpack(args)) wait() end end function AutoPlayer() while _G.AutoPlayer == true do game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[xdvalue].Character.HumanoidRootPart.CFrame wait() end end function one() while _G.one == true do local args = { [1] = { ["IsKey"] = true, ["Key"] = Enum.KeyCode.One, ["Pressed"] = true}} game:GetService("Players").LocalPlayer.Character.CharacterHandler.Remotes.Input:FireServer(unpack(args)) wait() end end function two() while _G.two == true do local args = { [1] = { ["IsKey"] = true, ["Key"] = Enum.KeyCode.Two, ["Pressed"] = true}} game:GetService("Players").LocalPlayer.Character.CharacterHandler.Remotes.Input:FireServer(unpack(args)) wait() end end function three() while _G.three == true do local args = { [1] = { ["IsKey"] = true, ["Key"] = Enum.KeyCode.Three, ["Pressed"] = true}} game:GetService("Players").LocalPlayer.Character.CharacterHandler.Remotes.Input:FireServer(unpack(args)) wait() end end function four() while _G.four == true do local args = { [1] = { ["IsKey"] = true, ["Key"] = Enum.KeyCode.Four, ["Pressed"] = true}} game:GetService("Players").LocalPlayer.Character.CharacterHandler.Remotes.Input:FireServer(unpack(args)) wait() end end function five() while _G.five == true do local args = { [1] = { ["IsKey"] = true, ["Key"] = Enum.KeyCode.Five, ["Pressed"] = true}} game:GetService("Players").LocalPlayer.Character.CharacterHandler.Remotes.Input:FireServer(unpack(args)) wait() end end function autoE() while _G.autoQ == true do local args = { [1] = { ["IsKey"] = true, ["Key"] = Enum.KeyCode.E, ["Pressed"] = true}} game:GetService("Players").LocalPlayer.Character.CharacterHandler.Remotes.Input:FireServer(unpack(args)) wait() end end function autotp() while _G.autotp == true do local Players = game:GetService("Players") local lp = Players.LocalPlayer local function GetClosestPlayer() local target = nil local distance = math.huge for i,v in next, Players:GetPlayers() do if v and v ~= lp and v.Character and v.Character:FindFirstChildOfClass('Humanoid') and v.Character:FindFirstChildOfClass('Humanoid').RootPart then local plrdist = lp:DistanceFromCharacter(v.Character:FindFirstChildOfClass('Humanoid').RootPart.CFrame.p) if plrdist < distance then target = v distance = plrdist end end end return target end lp.Character:FindFirstChildOfClass("Humanoid").RootPart.CFrame = GetClosestPlayer().Character:FindFirstChildOfClass('Humanoid').RootPart.CFrame wait() end end function Evasion() while _G.evasion == true do -- Script generated by SimpleSpy - credits to exx#9394 game:GetService("Players").LocalPlayer.evasion:InvokeServer() wait() end end function autoQ() while _G.autoQ == true do local args = { [1] = { ["IsKey"] = true, ["Key"] = Enum.KeyCode.Q, ["Pressed"] = true}} game:GetService("Players").LocalPlayer.Character.CharacterHandler.Remotes.Input:FireServer(unpack(args)) wait() end end function autoblock() while _G.autoblock == true do -- Script generated by SimpleSpy - credits to exx#9394 local args = { [1] = true } game:GetService("Players").LocalPlayer.block:FireServer(unpack(args)) wait() end end --Buttons local Section = Tab:AddSection({ Name = "Auto Player" }) Tab:AddToggle({ Name = "AutofarmPlayer nearest player", Default = false, Callback = function(Value) print(Value) _G.autotp = Value autotp() end }) Tab:AddToggle({ Name = "AutofarmPlayer", Default = false, Callback = function(Value) print(Value) _G.AutoPlayer = Value AutoPlayer() end }) Tab:AddToggle({ Name = "Hit", Default = false, Callback = function(Value) print(Value) _G.hit = Value hit() end }) Tab:AddToggle({ Name = "Evasion", Default = false, Callback = function(Value) print(Value) _G.Evasion = Value Evasion() end }) Tab:AddToggle({ Name = "Block", Default = false, Callback = function(Value) print(Value) _G.autoblock = Value autoblock() end }) Tab:AddDropdown({ Name = "SelectPlayer", Default = "None", Options = PlayList, Callback = function(ok) print(ok) xdvalue = ok end })