--Uploaded On https://youtube.com/AhmedMode
--Published on https://ahmedmode.com
--Credits goes to the devs!
--Scripts Below:

--Script

_G.t = function(state)
    if state then
        if _G.abilCon then return end
        _G.abilCon = game:GetService("RunService").RenderStepped:Connect(function()
            game.ReplicatedStorage.AbilityEvent:FireServer(1)
        end)
    else
        if _G.abilCon then
            _G.abilCon:Disconnect()
            _G.abilCon = nil
        end
    end
end
_G.t(true)  --true(open),false(close)

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