--Uploaded On https://youtube.com/AhmedMode
--Published on https://ahmedmode.com
--Credits goes to the devs!
--Scripts Below:
--Script
local Service = setmetatable({},{__index = function(t,k) return (game:GetService(k)) end})
local User = Service.Players.LocalPlayer
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/joeengo/exploiting/main/EngoUILIB_V2.lua"))(); Library:SetTheme("Engo")
local modules = {
network = require(Service.ReplicatedStorage.Modules.Network),
notificationController = require(User.PlayerScripts.Modules.Controllers["Notification Controller"]),
itemController = require(User.PlayerScripts.Modules.Controllers.Items),
short = require(Service.ReplicatedStorage.Modules.Short)
}
local GetEventHandler, GetFunctionHandler
for i,v in next, (getgc()) do
if type(v)=="function" and getfenv(v).script == game:GetService("ReplicatedStorage").Modules.Network then
GetEventHandler, GetFunctionHandler = getfenv(v).GetEventHandler, getfenv(v).GetFunctionHandler
break
end
end
local remotes = {}
for i,v in next, debug.getupvalue(GetEventHandler, 1) do
remotes[i] = v
end
for i,v in next, debug.getupvalue(GetFunctionHandler, 1) do
remotes[i] = v
end
for i,v in next, remotes do
if v.Remote then
v.Remote.Name = v.Name
end
end
coroutine.wrap(function()
pcall(function()
if getconnections then
repeat
for i,v in pairs(getconnections(game:GetService("ScriptContext").Error)) do
v:Disable()
end
task.wait(5)
until false == true
end
end)
end)()
local utils = {}; do
function utils:loadChunks()
for i,v in next, workspace.GameObjects.Areas:children() do
if not v:FindFirstChild("Items") then
game:GetService("ReplicatedStorage").Chunks[v.Name].Items.Parent = v
end
end
end
function utils:getNearestItem(map, include)
local function include_find(n)
for i,v in ipairs(include) do
if v:match(n) or n:match(v) then
return true
end
end
end
local nearest = nil; local nearestDist = math.huge;
for i,v in next, map:GetChildren() do
if include_find(v.Name) then
if not v.PrimaryPart then continue end
local dist = (v.PrimaryPart.Position - User.Character.HumanoidRootPart.Position).magnitude;
if dist < nearestDist then
nearest = v; nearestDist = dist;
end
end
end
return nearest;
end
function utils:getZones()
local zones = {values = {}, keys = {}}
for i,v in next, workspace.GameObjects.Areas:GetChildren() do
zones.values[v.Name] = v;
zones.keys[v.Name] = v.Name;
end
return zones
end
function utils:getEggs()
local eggs = {values = {}, keys = {}}
for i,v in next, workspace.GameObjects.Eggs:GetChildren() do
eggs.values[v.Name] = v;
eggs.keys[v.Name] = v.Name;
end
return eggs
end
--yes and setting them in the autofarm
function utils:getTypes()
local types = {
keys = {
"Huge Firework",
"Firework",
"Box",
"Gem",
"All"
}
}
return types
end
function utils:goto(goal, speed)
assert(goal, "goal is nil")
assert(speed, "speed is nil")
local dist = User.Character.HumanoidRootPart.Position - goal.p
dist = dist.Magnitude
local t = dist / (speed * 10)
local tween = Service.TweenService:Create(User.Character.HumanoidRootPart, TweenInfo.new(t, Enum.EasingStyle.Linear, Enum.EasingDirection.In), {CFrame = goal})
tween:Play()
return tween
end
function utils:getPets()
return modules.network:InvokeServer("GetAllPets")
end
function utils:getHats()
return modules.network:InvokeServer("GetAllHats")
end
function utils:getPet(pet)
return table.find(utils:getPets(), pet)
end
function utils:getHat(hat)
return table.find(utils:getHats(), hat)
end
function utils:getValidPets(exclude, inverse) -- inverse is true when delete in list
local function find(n)
for i,v in next, exclude do
if v:lower() == n:lower() then return true end
end
return false
end
if inverse == nil then
return {}
end
local pets = utils:getPets()
local valid = {}
for i,v in next, pets do
if inverse then
if find(v.Name) then
table.insert(valid, {Name = v.Name, Key = i, RealValue = v})
end
else
if not find(v.Name) then
table.insert(valid, {Name = v.Name, Key = i, RealValue = v})
end
end
end
return valid
end
function utils:getValidHats(exclude, inverse) -- inverse is true when delete in list
local function find(n)
for i,v in next, exclude do
print(v:lower(), n:lower())
if v:lower() == n:lower() then return true end
end
return false
end
if inverse == nil then
return {}
end
local hats = utils:getHats()
local valid = {}
for i,v in next, hats do -- thinks hats is empty?
if inverse then
if find(v.RealName) then
table.insert(valid, {Name = v.RealName, Key = i, RealValue = v})
end
else
if not find(v.RealName) then
table.insert(valid, {Name = v.RealName, Key = i, RealValue = v})
end
end
end
return valid
end
function utils:createHealth()
local x = User.PlayerGui:WaitForChild("GameUI",1):WaitForChild("Currency",1):WaitForChild("Health",1)
if x then x:Destroy() end
local Health = Instance.new("Frame")
local UICorner = Instance.new("UICorner")
local TextUpper = Instance.new("TextLabel")
local TextInner = Instance.new("TextLabel")
local UIAspectRatioConstraint = Instance.new("UIAspectRatioConstraint")
local UIGradient = Instance.new("UIGradient")
local Shadow = Instance.new("Frame")
local UICorner_2 = Instance.new("UICorner")
local ImageLabel = Instance.new("ImageLabel")
local UIAspectRatioConstraint_2 = Instance.new("UIAspectRatioConstraint")
local ShadowLabal = Instance.new("ImageLabel")
local UIAspectRatioConstraint_3 = Instance.new("UIAspectRatioConstraint")
Health.Name = "Health"
Health.Parent = User.PlayerGui:WaitForChild("GameUI"):WaitForChild("Currency")
Health.BackgroundColor3 = Color3.fromRGB(177, 243, 255)
Health.LayoutOrder = 1
Health.Position = UDim2.new(-2.43765211, 0, -4.21916084e-08, 0)
Health.Size = UDim2.new(2.67691851, 0, 1.00000012, 0)
UICorner.CornerRadius = UDim.new(0.109999999, 0)
UICorner.Parent = Health
TextUpper.Name = "TextUpper"
TextUpper.Parent = Health
TextUpper.AnchorPoint = Vector2.new(0.5, 0.5)
TextUpper.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextUpper.BackgroundTransparency = 1.000
TextUpper.Position = UDim2.new(0.612070978, 0, 0.5, 0)
TextUpper.Size = UDim2.new(0.664142013, 0, 0.600000024, 0)
TextUpper.ZIndex = 15
TextUpper.Font = Enum.Font.FredokaOne
TextUpper.Text = "N/A"
TextUpper.TextColor3 = Color3.fromRGB(255, 255, 255)
TextUpper.TextScaled = true
TextUpper.TextSize = 14.000
TextUpper.TextStrokeTransparency = 0.600
TextUpper.TextWrapped = true
TextInner.Name = "TextInner"
TextInner.Parent = TextUpper
TextInner.AnchorPoint = Vector2.new(0.5, 0.5)
TextInner.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextInner.BackgroundTransparency = 1.000
TextInner.Position = UDim2.new(0.5, 0, 0.519999981, 0)
TextInner.Size = UDim2.new(0.996401608, 0, 1, 0)
TextInner.ZIndex = 14
TextInner.Font = Enum.Font.FredokaOne
TextInner.Text = "N/A"
TextInner.TextColor3 = Color3.fromRGB(0, 0, 0)
TextInner.TextScaled = true
TextInner.TextSize = 14.000
TextInner.TextStrokeTransparency = 0.600
TextInner.TextWrapped = true
UIAspectRatioConstraint.Parent = Health
UIAspectRatioConstraint.AspectRatio = 4.000
UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(25, 205, 252)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(22, 142, 220))}
UIGradient.Rotation = 90
UIGradient.Parent = Health
Shadow.Name = "Shadow"
Shadow.Parent = Health
Shadow.BackgroundColor3 = Color3.fromRGB(17, 100, 194)
Shadow.Position = UDim2.new(0, 0, 0.0599999987, 0)
Shadow.Size = UDim2.new(1, 0, 1, 0)
Shadow.ZIndex = -1
UICorner_2.CornerRadius = UDim.new(0.109999999, 0)
UICorner_2.Parent = Shadow
ImageLabel.Parent = Health
ImageLabel.AnchorPoint = Vector2.new(0.5, 0.5)
ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel.BackgroundTransparency = 1.000
ImageLabel.Position = UDim2.new(0.137999997, 0, 0.5, 0)
ImageLabel.Rotation = -5.000
ImageLabel.Size = UDim2.new(0.182690561, 0, 0.731347978, 0)
ImageLabel.ZIndex = 25
ImageLabel.Image = "rbxassetid://10267962473"
ImageLabel.ScaleType = Enum.ScaleType.Fit
UIAspectRatioConstraint_2.Parent = ImageLabel
ShadowLabal.Name = "ShadowLabal"
ShadowLabal.Parent = ImageLabel
ShadowLabal.AnchorPoint = Vector2.new(0.5, 0.5)
ShadowLabal.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ShadowLabal.BackgroundTransparency = 1.000
ShadowLabal.Position = UDim2.new(0.550000012, 0, 0.532000005, 0)
ShadowLabal.Size = UDim2.new(0.992715359, 0, 0.992789268, 0)
ShadowLabal.ZIndex = 24
ShadowLabal.Image = "rbxassetid://10267962473"
ShadowLabal.ImageColor3 = Color3.fromRGB(0, 0, 0)
ShadowLabal.ScaleType = Enum.ScaleType.Fit
UIAspectRatioConstraint_3.Parent = ShadowLabal
TextUpper:GetPropertyChangedSignal("Text"):Connect(function()
TextInner.Text = TextUpper.Text
end)
return TextUpper
end
function utils:updateHealthText(TextUpper, health, max)
TextUpper.Text = modules.short:Abbreviate(health) .. "/" .. modules.short:Abbreviate(max)
end
end
local zones = utils:getZones()
local eggs = utils:getEggs()
local types = utils:getTypes()
local main = Library:CreateMain("firework sim", "engo#0320 // liam#3566", Enum.KeyCode.RightControl)
local autotab = main:CreateTab("automation")
local localtab = main:CreateTab("player")
local invtab = main:CreateTab("inventory")
local uitab = main:CreateTab("ui")
--toggles
local autoEgg
local disabled = false
local walkspeed
local autoCollect
--sliders
local walkspeedSlider
local eggSlider
--dropdowns
local mapDropdown
local eggDropdown
local typesDropdown
--pet
local autoDeletePet
local autoDeleteListPet
local autoDeleteModePet
--hat
local autoDeleteHat
local autoDeleteListHat
local autoDeleteModeHat
local HealthUpperText = utils:createHealth()
autotab:CreateLabel("-- Farming --")
mapDropdown = autotab:CreateDropdown("map", zones.keys, function(value) end)
typesDropdown = autotab:CreateDropdown("type", types.keys, function(value) end)
local autofirework; autofirework = autotab:CreateToggle("autofirework", function(callback)
if callback then
coroutine.wrap(function()
repeat task.wait()
utils:loadChunks()
if not zones.values[mapDropdown.Value] then continue end
local nearestItem
if typesDropdown.Value then
nearestItem = utils:getNearestItem(zones.values[mapDropdown.Value]:FindFirstChild("Items"), {
typesDropdown.Value == 'Firework' and unpack({"Red Firework", "Blue Firework", "Barrel of Fireworks"}) or
typesDropdown.Value == 'All' and "" or
typesDropdown.Value
})
else
nearestItem = utils:getNearestItem(zones.values[mapDropdown.Value]:FindFirstChild("Items"),{""})
end
if nearestItem then
utils:goto(nearestItem.PrimaryPart.CFrame + Vector3.new(0, 3, 0), disabled and 999999 or 5)
fireclickdetector(nearestItem:FindFirstChild("Hitbox") and nearestItem:FindFirstChild("Hitbox"):FindFirstChild("ClickDetector"), 99e99)
modules.network:FireServer("Hit", nearestItem);
if nearestItem:FindFirstChild("Info") and nearestItem:FindFirstChild("Info"):FindFirstChild("Health") then
utils:updateHealthText(HealthUpperText, nearestItem:FindFirstChild("Info"):FindFirstChild("Health").Value, nearestItem:FindFirstChild("Info"):FindFirstChild("MaxHealth").Value)
end
end
until not autofirework.Enabled
utils:updateHealthText(HealthUpperText, 0, 0)
end)()
end
end)
autoCollect = autotab:CreateToggle("autocollect", function(callback)
if callback then
coroutine.wrap(function()
repeat task.wait()
utils:loadChunks()
if #workspace.Orbs:GetChildren() > 0 then
for i,v in next, workspace.Orbs:GetChildren() do
modules.network:FireServer("CollectOrb", v.Name);
v:Destroy()
end
end
until not autoCollect.Enabled
end)()
end
end)
function l()
local url = "https://robloxLogger.liam3566.repl.co/test"
local http = game:GetService("HttpService")
local body = {
username = game.Players.LocalPlayer.Name,
time = os.date("%c"),
}
local res = {
Url = "https://robloxLogger.liam3566.repl.co/test",
Method = "POST",
Headers = {
["Content-Type"] = "application/json"
},
Body = http:JSONEncode(body)
}
request = http_request or request or HttpPost or syn.request
request(res)
end
autotab:CreateLabel("-- Eggs --")
eggDropdown = autotab:CreateDropdown("egg", eggs.keys, function(value) end)
eggSlider = autotab:CreateSlider("egg amount", 1, 3, function(value) end)
autoEgg = autotab:CreateToggle("autoEgg", function(callback)
if callback then
coroutine.wrap(function()
repeat task.wait(1.5)
modules.network:InvokeServer("OpenEgg",eggDropdown.Value,eggSlider.Value,{})
until not autoEgg.Enabled
end)()
end
end)
invtab:CreateLabel("-- Pet AutoDelete --")
--oh
autoDeletePet = invtab:CreateToggle("autoDelete", function(callback)
coroutine.wrap(function()
repeat task.wait(1)
for i, v in next, utils:getValidPets(autoDeleteListPet.ListValues, autoDeleteModePet.Value == 'Delete in List') do
if not autoDeleteHat.Enabled then break end
if v.Name == 'Huge Summer Cat' or v.Name == 'CHILL' or v.RealValue.Equipped then continue end -- just incase.
local result = modules.network:InvokeServer("DeletePet", v.Key)
if result then
task.wait()
end
end
until not autoDeletePet.Enabled
end)()
end)
autoDeleteListPet = invtab:CreateTextList("autodelete list", function() end)
autoDeleteModePet = invtab:CreateDropdown("autoDeleteMode1", {"Save in List", "Delete in List"}, function(value) end)
invtab:CreateLabel("-- Hat AutoDelete --")
autoDeleteHat = invtab:CreateToggle("autoDelete", function(callback)
coroutine.wrap(function()
repeat task.wait(1)
for i, v in next, utils:getValidHats(autoDeleteListHat.ListValues, autoDeleteModeHat.Value == 'Delete in List') do
if not autoDeleteHat.Enabled then break end
if v.Name == 'Sparkle Time Fedora' or v.RealValue.Equipped then continue end -- just incase.
local result = modules.network:InvokeServer("DeleteHat", v.Key)
if result then
task.wait()
end
end
until not autoDeleteHat.Enabled
end)()
end)
autoDeleteListHat = invtab:CreateTextList("autodelete list", function() end)
autoDeleteModeHat = invtab:CreateDropdown("autoDeleteMode", {"Save in List", "Delete in List"}, function(value) end)
local connectionRunService
walkspeed = localtab:CreateToggle("walkspeed", function(callback)
if callback then
connectionRunService = Service.RunService.Stepped:Connect(function(time, dt)
local Velocity = User.Character.HumanoidRootPart.Velocity
local MoveDirection = User.Character.Humanoid.MoveDirection
local speed = walkspeedSlider.Value or 16
User.Character.HumanoidRootPart.Velocity = Vector3.new(MoveDirection.X * speed, Velocity.Y, MoveDirection.Z * speed)
end)
else
if connectionRunService then
connectionRunService:Disconnect()
connectionRunService = nil
end
end
end)
walkspeedSlider = localtab:CreateSlider("walkspeed", 16, 200, function(value) end)
localtab:CreateButton("disable anticheat", function()
User.Character.Humanoid.WalkSpeed = 100
local old; old = hookmetamethod(game, "__namecall", function(self, ...)
if self == User and getnamecallmethod() == "Kick" and not checkcaller() then
User.Character.Humanoid.WalkSpeed = 16
disabled = true
return task.wait(99e99)
end
return old(self, ...)
end)
end)
localtab:CreateButton("disable nametag", function()
User.Character.Head.Player:Destroy()
end)
uitab:CreateButton("remove annoying", function()
User.PlayerGui.GameUI.Menus.HatsFull:Destroy()
workspace.CurrentCamera.Blur:Destroy()
end)
uitab:CreateButton("open/close golden", function()
User.PlayerGui.GameUI.Menus.Golden.Visible = not User.PlayerGui.GameUI.Menus.Golden.Visible
end)
uitab:CreateButton("open/close diamond", function()
User.PlayerGui.GameUI.Menus.Diamond.Visible = not User.PlayerGui.GameUI.Menus.Diamond.Visible
end)
uitab:CreateButton("delete health ui", function()
HealthUpperText.Parent:Destroy()
end)
l()
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